Messy Goes to Okido
In 2014 I worked as an Environment Artist & Prop Modeller for the successful animated series ‘Messy Goes to Okido’ with Doodle Productions. Based on
Visual Artist | Unreal Engine | Houdini
In 2014 I worked as an Environment Artist & Prop Modeller for the successful animated series ‘Messy Goes to Okido’ with Doodle Productions. Based on